Faculty of Educational Studies
This programme provides comprehensive content and pedagogical knowledge to teach various topics in mathematics and computer science in secondary and higher secondary schools. The curriculum integrates discussion of mathematical concepts and computational principles, supported by appropriate learning theories, innovative teaching approaches and modern technological tools. and the use of appropriate media for teaching, such as the use of manipulative techniques, teaching aids, information technology and games. Techniques to develop higher order thinking and communication skills are embedded in the programme. Additionally, this programme promotes a reflective model of teaching that pays attention to student diversity.
General Entry Criteria:
2 passes in A Level/HSC (At GCE A/L, a pass is considered E and above. HSC pass is considered C and above.)
OR
Attainment of a Level 4 qualification in a related field
OR
Attainment of a Level 4 Foundation Study Program approved for the specific Diploma program.
Alternative Entry Criteria
Completion of a Level 4 qualification (unrelated), and successful completion of an MQA approved University Preparation Program
OR
20 years old, completion of secondary school, 2 years of relevant work experience, and successful completion of an
MQA approved University Preparation Program
Semester 1
Developmental Psychology
Curriculum, Assessment and Innovative Practices
English Language for Teachers
Calculus
Semester 2
Database Management System
Algebra
Introduction to Networks
The Psychology and Sociology of Education
Semester 3
Sustainability: Theory, Practices and Impact
Teaching and Learning Mathematics 1
Digital Technologies and AI in Teaching and Learning
Teaching and Learning Computer Science 1
Semester 4
Further Calculus
Artificial Intelligence for Cyber Security
Human Computer Interaction
Statistics and Mechanics
Teaching Practicum 1
Award Advanced Diploma of Teaching in Mathematics and Computer Science
Semester 5
Inclusivity in Education
Teaching and Learning Mathematics 2
Teaching and Learning Computer Science 2
Software Engineering Principles
Semester 6
Further Algebra
Further Statistics and Mechanics
Secure Software Development
Teaching Practicum 2
Award Bachelor of Teaching in Mathematics and Computer Science
-
Demonstrate the essential content knowledge and practical classroom skills to perform competently as a critically reflective teacher.
Comprehend the intellectual, social and psychological aspects of their work with learners and synthesise theory and practice.
Understand the key concepts of curriculum policy formation and curriculum development.
Evaluate and use constructive criticism of their own work and of the institutions in which they will teach.
Understand child cognitive development, higher order thinking skills, mathematics and computer science learning, and possess teaching skills about application of this content knowledge in today’s changing context.
Develop professionalism, including the ability to work in teams and apply basic ethical principles.
Engage in teaching practices that support diverse learners and promote equitable learning opportunities, through connecting curriculum to the experience and skills of students and community, challenging students toward cognitive complexity, and engaging students through dialogue, especially in instructional conversation.
Demonstrate their commitment to continuous self-improvement by engaging in professional learning, collaborative practice with peers, reflection on practice, and investigation of ideas to improve teaching and learning that contribute to the renewal of the teaching profession.
Design and implement differentiated instruction strategies that accommodate and address the needs of students with different abilities, including those requiring additional support or advanced challenges.
Engage in reflective practice to evaluate teaching methods, student outcomes, and professional growth, through structured self-assessment and peer feedback
Demonstrate the ability to design and implement collaborative learning environments that promote peer interaction, knowledge sharing, and collective problem-solving in mathematics and computer science classrooms.